Spencer Salazar is a computer musician and researcher currently serving as Special Faculty in the School of Music at California Institute of the Arts. His research, teaching, and practice is focused on interactive computer systems for musical performance, mobile music software, music programming languages, and digital music ensembles. Previously he pursued his doctoral studies at Stanford CCRMA, where he developed his dissertation research on Auraglyph, a modular sketch-based programming system for computer music, and was a co-director of the Stanford Laptop Orchestra. He is also a lead developer for the ChucK music programming language. In the past he has prototyped consumer electronics for Microsoft and architected large-scale social music interactions for Smule, an iPhone application developer, including the popular Ocarina and I Am T-Pain apps. He received a Bachelor of Science and Engineering in Computer Science from Princeton University in 2006 and received a Doctor of Philosophy degree in Computer-based Music Theory and Acoustics from Stanford University in 2017.


CalArts bridges the gap between art, science, engineering at Digital Arts Expo (The Santa Clarita Valley Signal)

Inside CalArts: Arming Artists With High-Tech Skills (PCMag)

Princeton music course debuts through online learning platform Kadenze (Princeton University)

The technology of Stanford's Laptop Orchestra (Engadget)

Exploring the Future of Music with Spencer Salazar (GAFFTA)