Spencer Salazar is a musician and researcher currently serving as Chief Technology Officer at Output, Inc. His work is focused on interactive computer systems for musical performance and composition. He is also an Assistant Editor at Computer Music Journal. Previously he taught at California Institute of the Arts, following his doctoral studies at Stanford University's Center for Computer Research in Music and Acoustics (CCRMA). At CCRMA, he conducted his dissertation research on Auraglyph, a modular sketch-based programming system he developed for computer music composition, performing with Auraglyph in diverse venues ranging from concert halls to DIY spaces. He was also a co-director of the Stanford Laptop Orchestra and is a lead developer for the ChucK music programming language. In the past he has prototyped consumer electronics for Microsoft and architected large-scale, computer-networked musical interactions for Smule, an iPhone application developer, including the popular Ocarina and I Am T-Pain apps. He received a Doctor of Philosophy in Computer-based Music Theory and Acoustics from Stanford University in 2017 and a Bachelor of Science and Engineering in Computer Science from Princeton University in 2006.


CalArts bridges the gap between art, science, engineering at Digital Arts Expo (The Santa Clarita Valley Signal)

Inside CalArts: Arming Artists With High-Tech Skills (PCMag)

Princeton music course debuts through online learning platform Kadenze (Princeton University)

The technology of Stanford's Laptop Orchestra (Engadget)

Exploring the Future of Music with Spencer Salazar (GAFFTA)